Marshmallow Laser Feast -
The Quest for Hennessy

While at Marshmallow Laser Feast, I had the opportunity to work with the MLF team on The Quest project.

I helped with:

-3D Modelling in Maya, Zbrush and occasionally in Rhino.
-Rendering.
-Technical drawings of the panels that hold the shards. This was done using Rhino.
-Assisting with testing the physical shards and constructing the real-life sculpture.

The result was an immersive and magical experience only to be seen in the Hennessy Founder’s Cellar.

Treehugger Chapter 01: WAWONA

While at Marshmallow Laser Feast, I had the opportunity to work as a Junior Developer on The Treehugger VR Experience.
My role involved working with custom Software to develop/map-out the skeleton of the digital double of this giant Sequoia.

Treehugger was showing at the Southbank Centre, London.